A personal work of mine deciding to recreate traditional Malaysian Chinese coffee shops. using modular asset concept it is able to be used in a game environment
final view with fully assembled and decorated scene
final view with fully assembled and decorated scene
final view with fully assembled and decorated scene
final view with fully assembled and decorated scene
Initial modeling of assets in 3dsmax
initial modeling of assets in 3dsmax
making tile sheet in Zbrush
adding of details Zbrush
texturing and baking of details in Substance
texturing and baking of details in Substance
Texture sheet for roof tiles
Texture sheet for pillar
textured modular assets in unreal engine
textured modular assets in unreal engine
assembled assets with added roads and decals for extra details
assembled assets with added roads and decals for extra details